ICFA 43: Fantastic Communities

  • 16 Mar 2022
  • 19 Mar 2022
  • Orlando, FL


(depends on selected options)

Base fee:
  • Other concession
  • Award winner invited to attend the conference as a guest of the organization

Registration is closed

The International Conference on the Fantastic in the Arts (ICFA) is an annual scholarly conference devoted to all aspects of the fantastic (broadly defined) as it appears in literature, film, and the other arts. The ICFA is held every year in March in Orlando, Florida, USA. Registration for the conference opens on October 4th, 2021.

ICFA 43: Fantastic Communities

The Oxford English Dictionary defines “community” as the sharing of something: a geographically or politically defined space, an activity (professional or not), a mentality (attitude or interest), an identity (voluntary or inherent), or a legal or economic interest (e.g., ownership, “a commonality of goods”). The fantastic may arguably be understood as a metaphorical collective space occupied by communities that self-identify based on a shared interest in the creation, appreciate and/or study of the fantastic arts, activities that frequently have financial and sometimes legal dimensions.

The theme of the 2022 ICFA will be fantastic communities. The IAFA invites proposals for papers, paper sessions, panels and roundtables on the representation of communities in works belonging to the fantastic genres in any media, or on any aspect of one or more fantastic communities. Why do they exist, what do they do, what challenges and/or opportunities do they face, or how do they and their members interact internally or with other communities. This topic includes both the representation of communities in works belonging to the fantastic genres in all media and the various communities that exist within its creation, mediation, interpretation, valorization and consumption. Examples of such communities would be the creators of narrative, film, music, gaming and other arts; the enterprises that develop, fabricate, market and provide the product to consumers (publishing, film and television, music and video game production companies—both commercial and non-profit—, as well as translators and editors); the various groups constituting the category of consumers: readers, viewers, gamers, listeners and the others commonly known collectively as “fandom”. Commercial and not-for-profit scholarly presses, magazines and literary reviews, scholarly journals, editors, and scholars and critics also form part of the world of fantastic communities. Within each segment of this world, communities self-organize into collectives such as fan clubs, creative or scholarly organizations and trade groups, to cite but a few examples. These are many times organized around identities of nation, language, gender, race, ethnicity or even ideology. The activities to which these communities are equally multitudinous and diverse: from producing works to evaluating, developing and delivering them to a public; sharing information, common interests and opinions; and judging or interpreting works in the fantastic.

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